A couple of weeks ago I had the pleasure to speak with Timb Campbell and Kevin Dong from Frost Giant Studio, about their upcoming RTS game StormGate! In this great conversation, we briefly discussed mechanics aimed at controling army unit size, and notably, the one Warcraft 3 uses, Upkeep!
Let’s go a bit more in depth regarding this game economy mechanic, and I’ll explain why I think it’s a good game system!
What Is UPKEEP And Why It’s A GOOD Mechanic (Live on 15-June-2022)
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00:00 Intro
01:47 What is Upkeep
06:38 Countering Racial Imbalances
10:46 2007 Meta
14:52 The “Sky Timing”
18:59 Efficient Use of Gold
22:18 Starcraft 2 Comparison
26:23 Upkeep Delay and Players’ Role
#Grubby #WC3 #Warcraft3